Saturday, 1 August 2015


Starting with Animation Fundamentals,It includes basic principles of timing and spacing,Stretch and squash,Overlap
For understanding what is timing and spacing I started up with exercise by assuming a car for different situations,That was the first time I started up with animation in 3d.For example :

  • Slow out
  • Slow in
  • Slow out and slow in
  • Slow out and a sudden break to speed
  • Slow out and hitting treee
  • Car coming in speed and hitting tree




















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